Signals
The Signals library provides functions for firing and managing Roblox signals (events).
Overview
These functions allow you to:
- Fire signals programmatically
- Get and manage signal connections
- Replicate signals to the server
Available Functions
| Function | Description |
|---|---|
cansignalreplicate | Check if a signal can replicate |
firesignal | Fire a signal with arguments |
getconnections | Get all connections to a signal |
getsignalarguments | Get argument types for a signal |
getsignalargumentsinfo | Get detailed argument info |
getsignalwhitelist | Get network whitelist signals |
replicatesignal | Fire a signal with replication |