Volt

cansignalreplicate

Checks if a signal can be replicated to the server.

Syntax

cansignalreplicate(signal: RBXScriptSignal) -> boolean

Parameters

ParameterTypeDescription
signalRBXScriptSignalThe signal to check

Returns

TypeDescription
booleanTrue if the signal can replicate

Description

cansignalreplicate checks whether a given signal can be fired with server replication using replicatesignal.

Example

local prompt = workspace.Door.ProximityPrompt

if cansignalreplicate(prompt.Triggered) then
    print("This signal can be replicated!")
    replicatesignal(prompt.Triggered, game.Players.LocalPlayer)
else
    print("This signal cannot be replicated")
end

On this page