getsignalargumentsinfo
Gets detailed information about a signal's expected arguments.
Syntax
getsignalargumentsinfo(signal: RBXScriptSignal) -> tableParameters
| Parameter | Type | Description |
|---|---|---|
signal | RBXScriptSignal | The signal to check |
Returns
| Type | Description |
|---|---|
table | Array of argument information entries |
Description
getsignalargumentsinfo returns detailed information about each argument a signal expects, including argument names and types.
Return Structure
Each entry in the returned array contains:
| Field | Type | Description |
|---|---|---|
Type | string | The type name of the argument |
Name | string | The parameter name |
Example
local Players = game:GetService("Players")
local argsInfo = getsignalargumentsinfo(Players.PlayerAdded)
print("PlayerAdded arguments:")
for i, arg in ipairs(argsInfo) do
print(string.format(" %d. %s: %s", i, arg.Name, arg.Type))
endOutput Example
PlayerAdded arguments:
1. player: PlayerUse Cases
- Understanding signal argument structure
- Building dynamic signal handlers
- Debugging signal connections
Related Functions
getsignalarguments- Get argument type names onlyfiresignal- Fire a signal